Study: Apps Are For Android, Games For the iPhone
A shitty title and an overall crap study/post. If the iPhone was as poor of an environment for game development as Android is, I suppose the title would be: Apps Are For Android, Apps Are For iPhone.
Point is: yes, games dominate the top apps in the App Store. But they would on Android Market as well if developers could make money the same way they do with games on iOS. But they can’t yet, so “Apps” (meaning: non-game apps) are the most popular apps.
Or maybe I’m wrong. As Dan Rowinski writes (in almost quasi-English):
To a certain extent, it makes sense that games are downloaded more on iOS. Game developers tend to go to the platform first hardware on iOS devices makes it very conducive to making great games. Android is not far behind in that field. There must be some sociological reason that games are much more popular with iOS users. Do they have more spare time? More prone to the groupthink and doing what everyone else is doing? More affluent? Bored?
There must be some sociological reason. Clearly. There’s no way it’s because game developers can make money on one platform and not the other. Or because they have better tools to develop for one platform over the other. It’s obvious that gaming is huge on iOS because of groupthink and because iOS users are generally bored.
Groundbreaking analysis.
I agree in all points in MG’s post about the study. First off I’d like to know where this man is getting his info for said study, too me it seems he looked up the top apps downloaded and top games on each platform and started to insert whatever idea made sense. Granted this most likely not the case, but that’s the form you get from it.
Now for my two cents on the matter. Mine will lean more to stereotypes then anything else, I will explain those reason in the end. I spent abit of time in retail and from that when selling iPads and Droid related devices I got a sense of those buying them and what they were buying them for. Most of the people buying an iPad were non techies, families and of course the Apple devoted. Now for Droid most buying them were techies, lower income people(they have lower cost tablets, such as the kindle fire and Kobo Vox.), those who wanted flash(which adobe is no longer supporting on droid), and those who hated Apple. Those looking for flash mostly wanted flash to watch illegal content on the web, now that wasn’t for all but it was a huge chunk.
Just based on those thoughts above it does help understand why the split for apps and games are as they are. droid user in my experience aren’t big mobile gamers as compared to those who use the IPad(alot of families with kids). But those who do game on the droid platform find them lacking, ranging from support to quality. Begs to wonder why games are top on Apple app store.
Now in the end this is all subjective and leans from just one outlook on the whole matter, but it shines more light in the subject which in my option needs more attention.
Source: parislemon
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rivard-tech reblogged this from parislemon and added:
I agree in all points in MG’s post about the study. First off I’d like to know where this man is getting his info for...
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marowak-ghost reblogged this from konistehrad and added:
My reason is that my Android’s battery is a piece of crap and I can’t play games on it for extended periods of time...
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konistehrad reblogged this from parislemon and added:
As a 3D game programmer focusing almost exclusively on mobile for...last 12 months, I can...
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ragingthunderbolt reblogged this from parislemon and added:
I guess “affluent” is one of those almost quasi-English words that MG Siegler has a hard time understanding.
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